Sunday, November 27, 2005

40K Trench War



Yesterday I went to my buddy Steen to play gothic and 40k. Steen had done some realyl nice terrain boards which hadn't seen their first bloody battles yet.

We played three games of 40k in total.. never got around to play gothic.
We played cleanse, take & hold and secure & control. We did not use Victory Points as that pretty much eliminates half the game.



Steen had a nice Imperial Guard Preatorian Army which he used for the first game. It quickly became evident that the terrain was in my favor being an ork. First game was quick and brutish and didn't leave much space to stand and shoot.. which was all too bad for the preatorians.



The boards were highly detailed with plenty of cool touches.. The centerpiece was a large lake which actually made a chimera's ability to move across water worth something!



Steen changes to his necron army for the last two games. Good chioce! The battles were fierce and close.. In the end I got off rather good. My ability to roll nothing but 5's and 6's was a deciding factor. Not using VP also gave me a better chance of hanging in.

A great day!

Friday, November 25, 2005

Epic Battle: Space Marines vs. Lost and The Damned


We played 2000 pts epic armageddon battle. My opponent was Mads who was not very experienced in playing EA. In fact it was his first game with LATD. So I took a really horrible SM army. Or at least an army that wouldn't cause him too much trouble.

The SM army I had:
1 x Tactical Det, 2 x Terminator Det, 2 x Landraider Det, 1 x devastator Det.

The LATD:
Coven - Traitors & fire support
Coven - Traitors, 12 land transporters and fire support
Coven - Traitors, some big mutants and fire support
4 Demon engines of Khorne
1 Lord of Battle
6 Leman Russ

The battle was shortlived as my shooting hardly made any difference and the only assault of any significance to me was my tacticals breaking one of the covens with support from the devastators. My termies tried blitzing him but found themselves gunned down by the two covens that laid in wait.
The Lord of Battles refused to do anything he was told so we never got to see him hack landraiders apart. His shooting did however hack something apart.



In short I spread my army too thin instead of enganging his formations more in a one on one style action. My termies was completely wasted by teleporting. They might as well've been bought with the landraiders and have ridden in them.

I was cool to play some EA though. And I wish Mads good luck with getting his army done so we can have real fun!

Monday, November 14, 2005

Ork Motor Pool



I got hold of some old tanks to convert into battlewagons and gunwagons/guntrukks.
It'll probably take a while to konvert all this into orky goodness!

In the end I imagine having:

1 looted basil
1 looted russ
1 looted predator
1 looted landraider... maybe - can't decide whether to use it as is or as battlewagon
1 looted chimera
3 battlewagons
4 gunwagons
2 trukks
15-20 buggies and trakks (not all pictured.. far from actually)
20 bikes (not pictured..)
9 kans
3 dreads

Sunday, November 13, 2005

Haywire Tournement!

Yesterday I participated in a tournement at the local club. Haywire it was called.

We were all meant to bring friendly and completely painted armies. Oh and there were no victory points - only objectives! Nice concept.

I only played 3 of the 4 games.. as I'd managed to double book my day.

Kenneth employs sneaky taktiks
First game was with Kenneth who had a tyranid army. I had no idea what to do with my orks so I just deployed them, shouted really loudly and pulled all the triggers I could grab. After a few round I had no orks left. Great battle! Plenty of violence!

Sceond battle was with Morten Loof and his Black Templars of doom. My initial thought was "oh shit!". We played a scenario called Eye of Terror. Each turn you were able to deepstrike any sqaud on the table (not vehicles) just like the necrons do. Furthermore you had to check whether night fight rules applied at the start of EVERY turn.
I actually managed to win this game... don't ask how! The deepstriking thing was a quite good ally as my orks could actually reach the enemy that way. There were a lot of "kleva finkin" to do.. which I failed miserably to do.
The game had random game lenght - and that was how I won.. I had ONE scoring unit left and Mortens terminators only needed to kill one ork with their shooting to make him win. Unfortunently for him I rolled a 2 when we checked whether there would be another turn.... so I won.

The whole game (apart from one turn) was played with night fight rules, so I wasn't able to take any pictures.

The nasty 1KSons taunt the orks by hiding in a land raider
Last game was with Kean. He had a really nice Thousand Sons army. The scenario was kalled Don't Kill The Messenger.
A messenger was positioned in the absolute center of the table. Every turn he moved directly away from the nearest enemy. I missed this part... so I parked my battlewagon on his toe.. which made him run over to Kean's marines..
The game ended shortly after this as Kean embarged with the messenger in a land raider and took out the few units I had that were able to kill the raider.

Monday, November 07, 2005

My battlewagon for a horse!




This saturday I'm playing in a tournement at my local gaming club. Part of the concept is that people will play fair armies and that everything must be painted. Nice!

So I began thinking about what to bring.. seeing "fully painted" as a deciding clue in my investigation I picked up a couple of orks and went "hruumm??".

Now I couldn't think of a more fair army than the Orks. They suck! And they have plenty of guns that go bang and lots og vehicles that will not make a licking difference... Great konvershun possiblities and yada yada..


The plan for my orks is to paint them as BLood Axes but use the SnakeBites list as it - strange as it may seem - feels a lot more suited for BA's. I've gotten hold of about 40 catachan jungle fighters to use as human allies (will use the hunta profile for these) and I've been working up some Ork rough riders (boar boyz).
I can still take stormy boyz, a looted vehicle and kommandoes as BA should.

For the tournement I'll just play them as standard codex:orks orks.